I’m having some issues with getting the asset manager to load, missing DLLs and I’m in the middle of my work week, but I will have some info to put up here soon. Dedication is the biggest different factor in a lot of those cases. There are a ton of homeless people with skill, and skilless people with jobs. So while I thank you all for the praise and happiness, just remember if you yourself want to mod, the biggest thing is dedication. SynergiesMOD is a full conversion mod for Torchlight 2, adding alternative leveling dungeons, New monster types (Elite, Hero, Rare Dragons, Ancient Trolls and World bosses), 3 new classes (Necromancer, Warlock, Paladin) 81.3MB 2.1k- SynergiesMOD. Synergies was never a mod that had a ‘final’ state in mind, It literally could go forever with how it was designed. Particles modification to distinguish it from among many similar missiles and give it a more 'scary' touch. Nightmarish Fire: Reduction in mana cost. A collection of other creators new Characters and Classes for Torchlight 2 (Not tested, just added for ease of finding and keeping track of related mods) Items (90) Nethermancer Class (v.5568) Created by Haette. Tornado movement speed increased to almost double. It did the one thing all the other things were never able to do in the beginning, stall the mod. 2.1 Changelog: - Poison Twister: Small decrease of Mana cost. After over 3000 hours spent working on the mod, I hit a horrible snag on the paladin and it drained me completely. People can say Synergies is stalled and not finalized atm, I’d agree with the first part. The biggest mark of my success was my absolute dedication to getting it done. I got lucky with Torchlight 2 in that my vision of what I wanted the game to be was a lot like other peoples. I’m nothing special guys, I taught myself how to mod on Company of Heroes and then Torchlight 2. Torchlight II Essentials is a mod compilation that uses many of the community-created mods that Ive grown to really appreciate and that I feel add wonderful new elements to the game. Still finalizing the details and I have to play through GrimDawn over again to actually know the game. TBA WHAT THE MOD WILL BE EXACTLY, but it will resemble what I did in TL2 I’m not worried if it takes as long as synergies did to fulfill (still have things left I need to do there…ugh only 3 years later right?) You can help give input on the mod as a whole as well, although I will personally keep the actual modding to just myself for the start at least. If you are someone who would like to have icon art and portrait art seen by a lot of people, let me know. mod- erate doses, will strengthen and build it up with un- usual rapidity. Of course I still have some work to do on Torchlight 2, but that paladin just keeps killing me, so its time to consider a second project to bring that spark back. best, Could shave a chin that never is at rest. I will need to find an artist to help flesh it out. I have been following grim dawn since the very beginning and bought it when it became available on steam, I have to say it is an awesome game.
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